For all bosses in other games
For all bosses in other games Dec 11

For all bosses in other games

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Glass-cleaning finisher

There's no superior centre build than the Glass-Cleaning Finisher. This even-split, blue and red build, offers you hall of fame defensive and finishing badges so you can make a massive effect on the two ends of the ground. This construct gives you access to each of the touch dunks and dunk packages all of the way up to 6'10, which is insanely tall for the quantity of finesse you'll have finishing in the stand. As this is not a shooting build, you can max out the wingspan, providing you an additional 10 inches. This will help you safeguard the paint and shield perimeter scorers, such as the stretch bigs, more than seven foot centers would. Giannis Antetokounmpo is your closest real life case to this construct.


Greater finishing than shooting is much better than an even split because finishing allows for greater ball managing and athleticism, making it a more believable construct on both ends of the court. It's more difficult to shoot the lights out in this year's 2K, therefore having a higher specialization in finishing is a smarter path to take as an even split pie graph will have significantly less completing, while their shooting will not be up to par with the other great shooting assembles. We advise that you apply this construct to some shooting guard as you'll be awarded more badges than every other position.

NBA 2K22 Review

You hear this mentioned about annualized sports games every year, but this year it's a lot more truth to it than normal: NBA 2K22 is more of the same. That is great in some ways: none of the minor alterations have done anything to spoil the unique on-court encounter, which accurately emulates the drama and style of NBA basketball. Obviously, it repeats the sins of its predecessor too: Off the court, NBA 2K22 stays a disjointed mess and riddled with poisonous pay-to-win microtransactions that leave a bad taste in my mouth. The accession of shot-stick aiming along with a MyCareer reskin are nice improvements, but it's becoming more difficult to ignore the absence of upgrades to crucial game modes while the concentrate on monetization only intensifies.

Between the baskets, NBA 2K22 comes with a handful of small updates but is otherwise exceptionally familiar if you have played some of those recent-year iterations. My favorite addition is the new shot-stick planning, allowing for the challenge of really aiming shots rather than simply timing them. The best part is that it's really difficult to grasp and also resets the learning curve for experienced gamers in a beneficial manner, and hitting a green shot -- that requires nailing the target from the meter that appears if you hold down the ideal stick -- is exceptionally satisfying.

This system also provides a few much-needed nuance to crime in the paint. Hitting floaters or crafty layups is dependent upon having the ability to successfully target your shooter, (that is much easier to do with a celebrity like LeBron James than it's with a player off the seat ) and it generates potential elsewhere on the courtroom. I've even found that it will help lighten the blow off of latency problems, which continue to plague online drama, because of fewer problems with time. Maybe it's because it's one of those very few things that feels entirely fresh about NBA 2K22, but it stands out as this year's greatest addition.
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12-11-21 - 09:55 Start date
12-31-21 - 09:55 End date
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